лови
Code
dis=point_distance(x,y,obj_player.x,obj_player.y);
dir=point_direction(x,y,obj_player.x,obj_player.y);
if dis<300
{
if dis<75
&& !collision_line(x,y,obj_player.x,obj_player.y,obj_wall,false,true)
{
if alarm[0]=-1
{
nn=instance_create(x, y, obj_bulletenemypistol );
nn.speed=8;
nn.direction=dir;
alarm[0]=20;
}
}
else
mp_potential_step(obj_player.x,obj_player.y,2,0);
}